What tricks can the Lynx do?

About Forums Technical Support and Releases What tricks can the Lynx do?

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #781
    bitboi
    Participant

    First of all, I’d like to say hi as this is my first time posting on the forums.
    My main target platforms for my game are Atari Lynx & XE, but right now I mostly want to focus on the Lynx.
    I want to make a 16×32 Hero sprite for my game. can this be achieved? What tricks should I use?

    #782
    8bit-Dude
    Keymaster

    There is no size limit for Lynx sprites, you just need the X-size to be a multiple of 2.
    16×32 will make a huge sprite (the screen is only 160×102).

    #821
    bitboi
    Participant

    Will this also work on C64?

    #822
    8bit-Dude
    Keymaster

    The C64 has fixed sprites size of 12×21, so you may need to combine several sprites if needed.
    Note that C64 sprites can be scaled to double width or height (see unity.h)

    #825
    bitboi
    Participant

    Can i cross port my XE Game to 5200?

    #829
    8bit-Dude
    Keymaster

    Sorry for late reply. Presently, XL/XE builder only produce floppies.
    I plan to add building of Carts in future, for both XEGS and 5200.

Viewing 6 posts - 1 through 6 (of 6 total)
  • You must be logged in to reply to this topic.