Scrolling…

This topic contains 1 reply, has 2 voices, and was last updated by  8bit-Dude 3 weeks, 3 days ago.

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  • #302

    JimQT
    Participant

    Hi,
    At what date (approximately) do you intend to support scrolling functions ?
    I’m currently thinking to convert a puzzle game (from a mobile game I’m developing), which require an horizontal scrolling… So I’m looking to an IDE for 8 bit machines, which is the most adapted to my needs… Atari 8bit is my main target <3
    And other question: is it possible to include a piece of assembly code to manage the scrolling inside the C source of a 8bit-Unity project ?

    Thank you,
    Jim

    #303

    8bit-Dude
    Keymaster

    Hey Jim!

    Hardware scrolling is planned for early next year, I have done quite a lot of investigation for the various platforms already (see for example: http://1amstudios.com/2014/12/07/c64-smooth-scrolling/).

    For you other question, yes you can mix C and assembly code. The 8bit-Unity SDK is a mix of C and S files already, and you will find in some C codes statements like __asm__( xxxx ) which are used to directly inject opCodes in the middle of C code.

    Cheers,
    Tony

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